emily_carr:interactive_video:course_outline
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| emily_carr:interactive_video:course_outline [2020/05/06 23:31] – [Description - Course content] sam | emily_carr:interactive_video:course_outline [2025/02/11 03:36] (current) – external edit 127.0.0.1 | ||
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| // part of Emily Carr [[Emily Carr: Interactive Video - online module]] // | // part of Emily Carr [[Emily Carr: Interactive Video - online module]] // | ||
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| + | [[EMILY CARR: | ||
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| + | [[emily_carr: | ||
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| ===== course title / dates===== | ===== course title / dates===== | ||
| Line 23: | Line 28: | ||
| The course is split into 3 parts: | The course is split into 3 parts: | ||
| - | - <hi blue> | + | - <hi blue> |
| - <hi blue> | - <hi blue> | ||
| - | - <hi blue> | + | - <hi blue> |
| During this module you will create several small projects that explore different aspects of each theme. | During this module you will create several small projects that explore different aspects of each theme. | ||
| Line 113: | Line 118: | ||
| ===== Learning Outcomes ===== | ===== Learning Outcomes ===== | ||
| - | * navigate isadora interface | ||
| - | * basic understanding of node-based programming | ||
| - | * develop concepts for time-based and generative graphics narratives | ||
| - | * develop concepts for interactive interfaces | ||
| - | * understanding of live video as a creative medium / audience context | ||
| - | * solve problems through iteration | ||
| - | * solve problems through research on forums, video tutorials and manual | ||
| - | * move between technical and creative thinking | ||
| - | * learn to play and waste time | ||
| - | * collate research questions for further use. | ||
| - | * document, iterate and comment on process | ||
| - | * understand versioning, file-naming protocol, file structures etc. | ||
| - | ==== Broad aims ==== | + | |
| - | + | ||
| - | | + | |
| - | * what can they do with a webcam? | + | |
| - | * understand contexts for video | + | |
| - | + | ||
| - | + | ||
| - | ==== Core Skills ==== | + | |
| - | + | ||
| - | * Chromakeying | + | |
| - | * masks | + | |
| - | * systems thinking | + | |
| - | * video mixing | + | |
| - | * camera tracking | + | |
| - | * real-time video design - VJing | + | |
| - | * control interfaces | + | |
| - | * maniuplating time | + | |
| - | * triggers | + | |
| - | * calibration and scaling | + | |
| - | * documention, | + | |
| - | + | ||
| - | + | ||
| - | + | ||
| - | ====== JON'S ORIGINAL ====== | + | |
| - | + | ||
| - | ===== Process Document | + | |
| - | + | ||
| - | Over the course | + | |
| - | be asked to show your progress on the document and will receive feedback on you progress. The final document will be submitted for evaluation at the end of the semester. The document must contain the following for each project: | + | |
| - | + | ||
| - | **Reflective statement** — two or three paragraphs describing your | + | |
| - | process, the challenges you faced, | + | |
| - | challenges and what you learned while working on the project. | + | |
| - | + | ||
| - | **Supporting Research** — Include all material that you gathered that | + | |
| - | helped you in making the project. This may take the form of images, | + | |
| - | articles, essays, quotes, etc. | + | |
| - | + | ||
| - | **Ideation Stages** — document each stage in your making process. | + | |
| - | Include initial sketches, thumbnails, all drafts, prototypes | + | |
| - | iterations. | + | |
| - | + | ||
| - | + | ||
| - | ===== Learning Outcomes ===== | + | |
| - | * Move flexibly between different modes of thought (convergent/ | + | * Be able to articulate the role of design |
| - | * Solve communication problems by practicing | + | * Demonstrate |
| - | * Respond to audiences, contexts, and communication needs in shaping design decisions. Demonstrate a comprehensive understanding of the issues involved in designing for a variety | + | * Show a basic grasp* of interactive video design strategies and tools (including <hi magenta> systems thinking </hi>, chromakeying, alpha masks, |
| - | * Show competence in digital literacy, understanding specific issues | + | * Move flexibly between creative thinking (divergent) |
| - | * Use participatory research methods | + | * Incorporate <hi magenta> play and improvisation </hi> as design methodologies. |
| - | * Generate multiple concepts and drafts to developing | + | * Generate multiple concepts and drafts |
| - | * Utilize Adobe Creative Suite, with advanced skill to develop | + | * Show <hi magenta> |
| - | * Respond constructively to critique while expressing independent views and responses to project briefs. Be able to articulate the role of design within the context of an aging population. | ||
| - | * Manage time efficiently and work effectively in teams or individually, | ||
emily_carr/interactive_video/course_outline.1588800693.txt.gz · Last modified: 2025/02/11 03:33 (external edit)
